.. _EEex_2DALoad: =================================== EEex_2DALoad =================================== :: EEex_2DALoad(_2DAResref) Loads a two dimensional (2D) resource - a .2da text based file that stores game data (typically rules etc) in columns and rows - into a :ref:`C2DArray` structure **Parameters** * **_2DAResref** - resource reference of the 2da file to load into a :ref:`C2DArray` structure **Return** Returns a :ref:`C2DArray` **Example** :: EEex_Str = EEex_2DALoad("EEEX_STR") **See Also** :ref:`EEex_2DAGetAtStrings`, :ref:`C2DArray`